Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 67 days ago
15 / 3 / 0
K / D / A
78.9%
Kill participation
1,293.9
Damage / min
20,084g
616.4 gold / min
20
12 placed · 0 cleared
341
10.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnother Day#000
Yone · Top
15 / 3 / 0
78.9% KP
42,160
45.8% share
20,084g
341 CS · 10.5/m
M4K1AVEL1#EUNE
Aatrox · Jungle
0 / 7 / 3
15.8% KP
7,058
7.7% share
10,878g
253 CS · 7.8/m
KarDay#EUNE
Twisted Fate · Mid
2 / 6 / 5
36.8% KP
17,956
19.5% share
14,326g
267 CS · 8.2/m
InterContinental#QUQU
Aphelios · ADC
2 / 14 / 0
10.5% KP
19,559
21.2% share
10,655g
179 CS · 5.5/m
ItsStaNee#StaNe
Karma · Support
0 / 9 / 7
36.8% KP
5,389
5.8% share
8,353g
26 CS · 0.8/m
Red side
VictoryKikøS#EUNE
Warwick · Top
1 / 8 / 8
23.1% KP
14,256
13.2% share
10,576g
212 CS · 6.5/m
MeeTee je doma#chill
Viego · Jungle
18 / 2 / 5
59% KP
27,887
25.7% share
18,854g
255 CS · 7.8/m
CEO OF HUMBERTO#EUNE
Aurora · Mid
13 / 2 / 10
59% KP
39,848
36.8% share
14,963g
266 CS · 8.2/m
Azerothian#45277
Caitlyn · ADC
5 / 4 / 10
38.5% KP
17,552
16.2% share
15,226g
263 CS · 8.1/m
Cerkykk#EUNE
Blitzcrank · Support
2 / 3 / 18
51.3% KP
8,808
8.1% share
9,373g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
