Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 66 days ago
0 / 8 / 3
K / D / A
17.6%
Kill participation
545.8
Damage / min
8,424g
346.9 gold / min
14
7 placed · 1 cleared
168
6.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCzystka Etniczna#EUNE
Mordekaiser · Top
4 / 5 / 1
15.2% KP
21,325
21.4% share
10,806g
209 CS · 8.6/m
Malca#K1Y1S
Jax · Jungle
8 / 4 / 9
51.5% KP
15,493
15.5% share
11,517g
152 CS · 6.3/m
kasiarz#4517
Ahri · Mid
8 / 3 / 5
39.4% KP
20,675
20.7% share
11,092g
192 CS · 7.9/m
Woem#CUTE
Tristana · ADC
13 / 3 / 3
48.5% KP
28,822
28.9% share
15,161g
165 CS · 6.8/m
part time kitten#uwu
Nami · Support
0 / 2 / 25
75.8% KP
13,326
13.4% share
8,682g
19 CS · 0.8/m
Red side
Defeat911 PLAYA#1v9
Nasus · Top
2 / 5 / 3
29.4% KP
8,744
12.2% share
9,562g
173 CS · 7.1/m
Dobry Nunek#EUNE
Briar · Jungle
6 / 10 / 5
64.7% KP
19,026
26.5% share
11,401g
129 CS · 5.3/m
Psychopath#wow
Anivia · Mid
9 / 6 / 2
64.7% KP
26,431
36.8% share
13,027g
179 CS · 7.4/m
Another Day#000
Yone · ADC
0 / 8 / 3
17.6% KP
13,255
18.4% share
8,424g
168 CS · 6.9/m
IPeelHarder#missy
Lulu · Support
0 / 4 / 6
35.3% KP
4,462
6.2% share
6,195g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
