Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 64 days ago
6 / 4 / 4
K / D / A
55.6%
Kill participation
841.6
Damage / min
9,933g
438.2 gold / min
12
7 placed · 1 cleared
199
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHowlun#cnth
Diana · Top
5 / 6 / 1
33.3% KP
11,879
20.9% share
9,620g
197 CS · 8.7/m
KαmilŚlimαK#MANGO
Skarner · Jungle
2 / 6 / 7
50% KP
8,495
15% share
8,014g
137 CS · 6/m
Another Day#000
Yone · Mid
6 / 4 / 4
55.6% KP
19,077
33.6% share
9,933g
199 CS · 8.8/m
Genesis#Fox
Kai'Sa · ADC
5 / 9 / 2
38.9% KP
11,525
20.3% share
9,189g
127 CS · 5.6/m
IPeelHarder#missy
Nami · Support
0 / 2 / 10
55.6% KP
5,746
10.1% share
6,036g
26 CS · 1.1/m
Red side
VictoryVincent McMahon#EUNE
Gangplank · Top
4 / 6 / 8
44.4% KP
14,638
15.4% share
10,146g
153 CS · 6.8/m
INVISIBLEIRL#IRL
Hecarim · Jungle
7 / 1 / 5
44.4% KP
14,038
14.7% share
12,891g
247 CS · 10.9/m
Oopy goopy#Vira
Taliyah · Mid
6 / 2 / 8
51.9% KP
22,766
23.9% share
9,478g
159 CS · 7/m
PapaBeni#CN1
Kog'Maw · ADC
10 / 6 / 7
63% KP
37,233
39.1% share
14,177g
188 CS · 8.3/m
Cinnamon Boy#lizzy
Lulu · Support
0 / 3 / 17
63% KP
6,510
6.8% share
7,698g
24 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
