Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 64 days ago
8 / 8 / 0
K / D / A
47.1%
Kill participation
1,046.7
Damage / min
17,069g
502 gold / min
36
13 placed · 6 cleared
281
8.3 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPluum#EUNE
Shen · Top
4 / 4 / 13
51.5% KP
19,001
17.8% share
12,833g
234 CS · 6.9/m
AndrzejRozbójnik#EUNE
Xin Zhao · Jungle
9 / 3 / 10
57.6% KP
23,054
21.6% share
14,491g
228 CS · 6.7/m
BigFlopacz#EUNE
Lissandra · Mid
11 / 4 / 12
69.7% KP
38,009
35.6% share
15,721g
284 CS · 8.4/m
UPO Jaś#EUNE
Twitch · ADC
7 / 5 / 8
45.5% KP
18,912
17.7% share
15,505g
239 CS · 7/m
Novv#2137
Lulu · Support
2 / 1 / 17
57.6% KP
7,911
7.4% share
9,880g
28 CS · 0.8/m
Red side
DefeatAnother Day#000
Yone · Top
8 / 8 / 0
47.1% KP
35,588
33.7% share
17,069g
281 CS · 8.3/m
420 Jeff Obłynos#huwdu
Wukong · Jungle
3 / 5 / 4
41.2% KP
18,271
17.3% share
12,565g
234 CS · 6.9/m
Howlun#cnth
Diana · Mid
2 / 12 / 4
35.3% KP
25,569
24.2% share
10,642g
174 CS · 5.1/m
Alunara8#200
Aphelios · ADC
3 / 5 / 2
29.4% KP
17,739
16.8% share
14,213g
233 CS · 6.9/m
IPeelHarder#missy
Nami · Support
1 / 3 / 6
41.2% KP
8,411
8% share
9,034g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
