Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 64 days ago
5 / 2 / 5
K / D / A
34.5%
Kill participation
916
Damage / min
9,608g
411.8 gold / min
18
8 placed · 2 cleared
215
9.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatΟ ΠΙΚΑΝΤΙΚΟΣ#ΓΥΡΟΣ
Gragas · Top
2 / 5 / 0
16.7% KP
11,667
16.4% share
7,042g
154 CS · 6.6/m
VImPeRiAlKiLlEr#Sora
Lillia · Jungle
2 / 6 / 7
75% KP
16,903
23.7% share
9,247g
165 CS · 7.1/m
FreakHoes#OTF
Lissandra · Mid
3 / 4 / 2
41.7% KP
23,657
33.2% share
8,703g
198 CS · 8.5/m
Locrian Mode#ART
Jhin · ADC
3 / 7 / 6
75% KP
12,001
16.8% share
9,067g
173 CS · 7.4/m
Red#TTPD
Thresh · Support
2 / 7 / 7
75% KP
7,071
9.9% share
6,170g
20 CS · 0.9/m
Red side
VictoryHowlun#cnth
Diana · Top
8 / 0 / 2
34.5% KP
24,928
29.1% share
12,544g
220 CS · 9.4/m
InterContinental#QUQU
Hecarim · Jungle
10 / 4 / 6
55.2% KP
12,190
14.2% share
11,939g
195 CS · 8.4/m
Another Day#000
Yone · Mid
5 / 2 / 5
34.5% KP
21,373
24.9% share
9,608g
215 CS · 9.2/m
Alunara8#200
Yunara · ADC
6 / 2 / 11
58.6% KP
23,357
27.2% share
12,710g
188 CS · 8.1/m
IPeelHarder#missy
Soraka · Support
0 / 4 / 21
72.4% KP
3,892
4.5% share
7,109g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
