Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 63 days ago
6 / 9 / 9
K / D / A
44.1%
Kill participation
1,050.8
Damage / min
16,674g
434.8 gold / min
48
14 placed · 3 cleared
284
7.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHowlun#cnth
Shen · Top
6 / 11 / 11
50% KP
28,819
17.9% share
14,453g
245 CS · 6.4/m
InterContinental#QUQU
Sylas · Jungle
8 / 10 / 17
73.5% KP
40,324
25.1% share
17,286g
246 CS · 6.4/m
Another Day#000
Yone · Mid
6 / 9 / 9
44.1% KP
40,299
25.1% share
16,674g
284 CS · 7.4/m
Alunara8#200
Aphelios · ADC
13 / 7 / 9
64.7% KP
36,748
22.9% share
21,482g
258 CS · 6.7/m
IPeelHarder#missy
Rell · Support
1 / 13 / 27
82.4% KP
14,509
9% share
10,624g
31 CS · 0.8/m
Red side
Victoryonneznaa#kanta
K'Sante · Top
7 / 6 / 24
62% KP
38,855
20.2% share
15,163g
254 CS · 6.6/m
ispod neba#sara
Ekko · Jungle
19 / 6 / 16
70% KP
48,983
25.4% share
20,616g
299 CS · 7.8/m
DrazenSrb123#EUNE
Malzahar · Mid
5 / 7 / 20
50% KP
32,981
17.1% share
13,837g
248 CS · 6.5/m
maskking abuser#EUNE
Samira · ADC
19 / 6 / 12
62% KP
58,605
30.4% share
24,159g
336 CS · 8.8/m
SamooKata69#EUNE
Nautilus · Support
0 / 9 / 38
76% KP
13,057
6.8% share
11,212g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
