Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 62 days ago
8 / 7 / 1
K / D / A
22%
Kill participation
934.5
Damage / min
14,343g
544 gold / min
22
11 placed · 1 cleared
246
9.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBandi#brbr
Rengar · Top
5 / 8 / 6
36.7% KP
20,442
20.6% share
12,234g
218 CS · 8.3/m
RottenJaguar72#EUNE
Graves · Jungle
6 / 7 / 7
43.3% KP
19,066
19.2% share
12,613g
185 CS · 7/m
egyel fast#gyasz
Ekko · Mid
14 / 7 / 6
66.7% KP
31,913
32.2% share
14,340g
195 CS · 7.4/m
RadaTheOne#Rda
Vayne · ADC
3 / 8 / 4
23.3% KP
13,456
13.6% share
9,578g
165 CS · 6.3/m
oblivion npc 3#EUNE
Camille · Support
2 / 11 / 14
53.3% KP
14,378
14.5% share
8,240g
23 CS · 0.9/m
Red side
VictoryAnother Day#000
Yone · Top
8 / 7 / 1
22% KP
24,640
21.1% share
14,343g
246 CS · 9.3/m
InterContinental#QUQU
Lee Sin · Jungle
9 / 6 / 12
51.2% KP
25,282
21.6% share
12,335g
165 CS · 6.3/m
BeogradskiFantom#QUQU
Veigar · Mid
6 / 6 / 5
26.8% KP
17,658
15.1% share
10,845g
219 CS · 8.3/m
Carry Of القدس#Lilo
Aphelios · ADC
17 / 5 / 6
56.1% KP
43,808
37.5% share
18,046g
209 CS · 7.9/m
IPeelHarder#missy
Soraka · Support
1 / 6 / 24
61% KP
5,556
4.8% share
8,671g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
