Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 62 days ago
9 / 4 / 9
K / D / A
50%
Kill participation
1,270.6
Damage / min
15,330g
506.8 gold / min
22
12 placed · 1 cleared
272
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSilent#Mеdec
Nasus · Top
3 / 5 / 2
31.3% KP
15,047
17.8% share
10,103g
205 CS · 6.8/m
Blaike Dark#SG21
Talon · Jungle
6 / 5 / 5
68.8% KP
23,311
27.6% share
12,700g
235 CS · 7.8/m
Lault#EUNE
Lissandra · Mid
5 / 9 / 3
50% KP
19,284
22.9% share
10,611g
224 CS · 7.4/m
DamnedSnake#EUNE
Malzahar · ADC
0 / 7 / 6
37.5% KP
14,908
17.7% share
10,483g
242 CS · 8/m
Silent#10007
Seraphine · Support
2 / 10 / 8
62.5% KP
11,771
14% share
8,145g
14 CS · 0.5/m
Red side
VictoryOne hole 9 tails#emi
Ahri · Top
9 / 0 / 11
55.6% KP
32,981
24.7% share
13,297g
206 CS · 6.8/m
InterContinental#QUQU
Sylas · Jungle
13 / 3 / 9
61.1% KP
37,070
27.8% share
16,814g
258 CS · 8.5/m
Another Day#000
Yone · Mid
9 / 4 / 9
50% KP
38,436
28.8% share
15,330g
272 CS · 9/m
Genesis#Fox
Caitlyn · ADC
5 / 6 / 7
33.3% KP
20,872
15.7% share
13,373g
226 CS · 7.5/m
IPeelHarder#missy
Milio · Support
0 / 3 / 21
58.3% KP
3,948
3% share
8,644g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
