Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 61 days ago
6 / 6 / 8
K / D / A
56%
Kill participation
1,008.2
Damage / min
18,269g
522.7 gold / min
28
11 placed · 5 cleared
344
9.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYusef#3007
Ahri · Top
8 / 10 / 5
52% KP
41,600
30.3% share
14,127g
214 CS · 6.1/m
InterContinental#QUQU
Olaf · Jungle
2 / 9 / 9
44% KP
20,937
15.3% share
12,971g
245 CS · 7/m
Another Day#000
Yone · Mid
6 / 6 / 8
56% KP
35,235
25.7% share
18,269g
344 CS · 9.8/m
Alunara8#200
Aphelios · ADC
5 / 7 / 10
60% KP
28,015
20.4% share
14,244g
263 CS · 7.5/m
Ryuk#5147
Nautilus · Support
4 / 8 / 14
72% KP
11,449
8.3% share
10,584g
38 CS · 1.1/m
Red side
VictoryPluum#EUNE
Shen · Top
6 / 7 / 22
70% KP
15,357
12.7% share
15,135g
230 CS · 6.6/m
AndrzejRozbójnik#EUNE
Wukong · Jungle
6 / 4 / 20
65% KP
23,223
19.2% share
15,101g
226 CS · 6.5/m
BigFlopacz#EUNE
Viktor · Mid
10 / 1 / 15
62.5% KP
37,957
31.4% share
18,597g
331 CS · 9.5/m
UPO Jaś#EUNE
Samira · ADC
18 / 8 / 7
62.5% KP
35,093
29.1% share
18,777g
209 CS · 6/m
Novv#2137
Leona · Support
0 / 5 / 28
70% KP
9,103
7.5% share
9,733g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
