Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 61 days ago
1 / 9 / 3
K / D / A
26.7%
Kill participation
578.3
Damage / min
10,143g
380.6 gold / min
21
9 placed · 1 cleared
220
8.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymones2002#EUNE
Locke · Top
3 / 5 / 2
14.3% KP
13,592
13.9% share
11,151g
209 CS · 7.8/m
Toomaszek#EAST
Jax · Jungle
15 / 2 / 9
68.6% KP
26,346
26.9% share
16,503g
205 CS · 7.7/m
Sacred Divinity#Grave
Zed · Mid
9 / 4 / 5
40% KP
28,514
29.1% share
13,792g
231 CS · 8.7/m
apex#20o3
Corki · ADC
7 / 3 / 9
45.7% KP
21,760
22.2% share
15,267g
275 CS · 10.3/m
Vepricuss#EUNE
Nautilus · Support
1 / 1 / 19
57.1% KP
7,839
8% share
9,441g
50 CS · 1.9/m
Red side
DefeatChubert#meow
Riven · Top
4 / 6 / 2
40% KP
15,373
22% share
11,491g
192 CS · 7.2/m
kepler452B#QUINN
Wukong · Jungle
2 / 7 / 2
26.7% KP
14,564
20.8% share
9,567g
187 CS · 7/m
Another Day#000
Yone · Mid
1 / 9 / 3
26.7% KP
15,412
22.1% share
10,143g
220 CS · 8.3/m
Lulus feet#192
Tristana · ADC
2 / 8 / 5
46.7% KP
12,883
18.4% share
11,629g
201 CS · 7.5/m
xiaobaopyke#zz1
Pyke · Support
6 / 5 / 5
73.3% KP
11,630
16.6% share
9,911g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
