Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 60 days ago
3 / 5 / 3
K / D / A
33.3%
Kill participation
1,152.6
Damage / min
10,145g
438.2 gold / min
27
8 placed · 6 cleared
226
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnother Day#000
Yone · Top
3 / 5 / 3
33.3% KP
26,682
35.8% share
10,145g
226 CS · 9.8/m
Aleksa#MID
Hecarim · Jungle
5 / 4 / 4
50% KP
10,086
13.5% share
10,454g
182 CS · 7.9/m
Carve a path#EUNE
Kennen · Mid
3 / 7 / 4
38.9% KP
14,859
20% share
7,822g
149 CS · 6.4/m
God Pressa#Press
Vayne · ADC
6 / 11 / 1
38.9% KP
9,373
12.6% share
9,872g
107 CS · 4.6/m
Rock#surf
Sylas · Support
1 / 11 / 7
44.4% KP
13,444
18.1% share
6,329g
31 CS · 1.3/m
Red side
VictoryYou are Both Bad#EUNE
Yorick · Top
1 / 4 / 3
10.5% KP
11,919
11.9% share
8,564g
140 CS · 6/m
sld sapnu puás#EUNE
Darius · Jungle
9 / 2 / 4
34.2% KP
12,487
12.4% share
11,818g
217 CS · 9.4/m
CiemnoStrasznie#EUNE
Ekko · Mid
7 / 6 / 3
26.3% KP
22,477
22.4% share
9,709g
176 CS · 7.6/m
Pavaj#ZZZZZ
Xayah · ADC
20 / 2 / 4
63.2% KP
39,236
39.1% share
17,538g
220 CS · 9.5/m
marcel hartkor1#EUNE
Poppy · Support
1 / 4 / 19
52.6% KP
14,324
14.3% share
9,227g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
