Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 60 days ago
0 / 3 / 0
K / D / A
0%
Kill participation
627
Damage / min
5,976g
297.1 gold / min
7
6 placed · 0 cleared
142
7.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAHAHAHAHAHAHAXDD#XDDD
Darius · Top
5 / 0 / 3
42.1% KP
11,752
21.4% share
9,789g
163 CS · 8.1/m
Rdtholar#EUNE
Maokai · Jungle
1 / 0 / 11
63.2% KP
8,757
16% share
8,891g
157 CS · 7.8/m
snanvaa#HWEI
Cassiopeia · Mid
6 / 0 / 2
42.1% KP
16,419
30% share
9,183g
184 CS · 9.1/m
TarfeCibernetice#posi
Aphelios · ADC
6 / 0 / 2
42.1% KP
13,032
23.8% share
11,474g
188 CS · 9.3/m
Might be better#EUNE
Thresh · Support
1 / 0 / 11
63.2% KP
4,833
8.8% share
5,959g
18 CS · 0.9/m
Red side
Defeatmidoal99#EUNE
Sett · Top
0 / 5 / 0
0% KP
8,307
21.4% share
6,410g
139 CS · 6.9/m
hot furry gamer#Ava
Hecarim · Jungle
0 / 3 / 0
0% KP
3,129
8.1% share
6,648g
153 CS · 7.6/m
Another Day#000
Yone · Mid
0 / 3 / 0
0% KP
12,614
32.5% share
5,976g
142 CS · 7.1/m
usedcvnt#LOW9
Aurelion Sol · ADC
0 / 4 / 0
0% KP
8,825
22.7% share
6,846g
166 CS · 8.3/m
Im Y0mu#EUNE
Seraphine · Support
0 / 4 / 0
0% KP
5,969
15.4% share
4,383g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
