Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 59 days ago
0 / 8 / 2
K / D / A
25%
Kill participation
316.5
Damage / min
7,456g
319.5 gold / min
12
8 placed · 0 cleared
181
7.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatScarface#TAAG
Vayne · Top
4 / 10 / 0
50% KP
8,629
21.2% share
8,096g
107 CS · 4.6/m
InterContinental#QUQU
Hecarim · Jungle
3 / 4 / 3
75% KP
12,427
30.5% share
9,425g
182 CS · 7.8/m
Another Day#000
Yone · Mid
0 / 8 / 2
25% KP
7,386
18.1% share
7,456g
181 CS · 7.8/m
Peanuts#EUNE
Lucian · ADC
1 / 4 / 2
37.5% KP
9,594
23.6% share
7,897g
181 CS · 7.8/m
Losmi#9100
Milio · Support
0 / 2 / 7
87.5% KP
2,698
6.6% share
6,066g
35 CS · 1.5/m
Red side
VictoryArs Moriendi#end
Viktor · Top
10 / 4 / 3
46.4% KP
28,822
36.7% share
11,860g
196 CS · 8.4/m
SpiritToeLicker#OWNED
Poppy · Jungle
1 / 1 / 8
32.1% KP
6,293
8% share
8,617g
131 CS · 5.6/m
MarQ#EUNE
Locke · Mid
15 / 0 / 3
64.3% KP
31,075
39.6% share
13,826g
198 CS · 8.5/m
RubyRedMonster#0kcal
Tristana · ADC
1 / 2 / 5
21.4% KP
9,338
11.9% share
11,079g
222 CS · 9.5/m
egoissues#bae
Nami · Support
1 / 1 / 8
32.1% KP
2,970
3.8% share
6,933g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
