Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 59 days ago
5 / 7 / 6
K / D / A
34.4%
Kill participation
1,190.1
Damage / min
11,800g
383.9 gold / min
12
9 placed · 1 cleared
249
8.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRageHub#EUNE
Gragas · Top
6 / 9 / 8
43.8% KP
27,611
20.8% share
11,363g
166 CS · 5.4/m
egomaniac#irl
Master Yi · Jungle
6 / 10 / 4
31.3% KP
19,479
14.7% share
14,537g
242 CS · 7.9/m
Another Day#000
Yone · Mid
5 / 7 / 6
34.4% KP
36,577
27.6% share
11,800g
249 CS · 8.1/m
LateralExpert#LAE
Jhin · ADC
6 / 9 / 9
46.9% KP
19,092
14.4% share
12,088g
188 CS · 6.1/m
26th1 2005#2005
Xerath · Support
9 / 6 / 12
65.6% KP
29,749
22.5% share
11,169g
69 CS · 2.2/m
Red side
Victoryvvuukkii111#EUNE
Zaahen · Top
4 / 10 / 3
17.1% KP
24,543
17.8% share
11,220g
209 CS · 6.8/m
Mave#0108
Kha'Zix · Jungle
18 / 1 / 4
53.7% KP
41,965
30.4% share
20,473g
258 CS · 8.4/m
M1ciu#2077
Kassadin · Mid
17 / 4 / 3
48.8% KP
46,994
34% share
21,873g
282 CS · 9.2/m
Jinu#lelou
Draven · ADC
2 / 12 / 1
7.3% KP
20,067
14.5% share
12,589g
242 CS · 7.9/m
andrejka#4010
Karma · Support
0 / 5 / 21
51.2% KP
4,577
3.3% share
10,204g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
