Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Flex · 58 days ago
10 / 8 / 6
K / D / A
57.1%
Kill participation
868
Damage / min
12,521g
430.8 gold / min
19
4 placed · 1 cleared
197
6.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheStefanooo#EUNE
Aatrox · Top
8 / 8 / 6
50% KP
21,651
23.8% share
11,633g
162 CS · 5.6/m
VinkovačkiFantom#Nale
Jarvan IV · Jungle
5 / 7 / 10
53.6% KP
16,139
17.8% share
10,773g
169 CS · 5.8/m
Another Day#000
Locke · Mid
10 / 8 / 6
57.1% KP
25,229
27.8% share
12,521g
197 CS · 6.8/m
Psychopath#wow
Miss Fortune · ADC
2 / 9 / 3
17.9% KP
15,245
16.8% share
10,076g
208 CS · 7.2/m
MateCRO#EUNE
Morgana · Support
3 / 7 / 6
32.1% KP
12,650
13.9% share
8,160g
33 CS · 1.1/m
Red side
Victorypetok666#EUNE1
Teemo · Top
10 / 6 / 6
41% KP
33,354
28% share
14,602g
239 CS · 8.2/m
Nelly Furtado#EUNE
Evelynn · Jungle
10 / 5 / 9
48.7% KP
26,687
22.4% share
13,961g
204 CS · 7/m
Bard4#EUNE
Singed · Mid
9 / 3 / 8
43.6% KP
21,338
17.9% share
12,625g
188 CS · 6.5/m
새로운 시작#1v9
Yasuo · ADC
8 / 8 / 7
38.5% KP
31,647
26.5% share
13,812g
217 CS · 7.5/m
CallMeEvelynn#FIORA
Janna · Support
2 / 6 / 22
61.5% KP
6,206
5.2% share
9,458g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
