Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 49 days ago
12 / 5 / 6
K / D / A
41.9%
Kill participation
1,204.6
Damage / min
14,565g
530.6 gold / min
25
10 placed · 2 cleared
245
8.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
12 / 5 / 6
41.9% KP
33,065
26.5% share
14,565g
245 CS · 8.9/m
GilšoN#EUNE
Evelynn · Jungle
14 / 6 / 5
44.2% KP
20,836
16.7% share
12,760g
149 CS · 5.4/m
Galați#77251
Akshan · Mid
6 / 7 / 9
34.9% KP
24,847
19.9% share
11,540g
179 CS · 6.5/m
Goody#LFT
Viktor · ADC
9 / 5 / 10
44.2% KP
35,567
28.5% share
14,527g
226 CS · 8.2/m
who asked tho#REAL
Janna · Support
2 / 2 / 22
55.8% KP
10,559
8.5% share
9,136g
23 CS · 0.8/m
Red side
Defeatnonchalant adam#kret
Fiora · Top
5 / 13 / 1
24% KP
18,737
21.7% share
11,550g
212 CS · 7.7/m
Yonne Ahonen#11111
Fizz · Jungle
9 / 4 / 6
60% KP
12,707
14.7% share
13,047g
192 CS · 7/m
Primeloryz#EUNE
Syndra · Mid
7 / 9 / 6
52% KP
27,562
32% share
12,615g
229 CS · 8.3/m
Ryomen Sukuna#lav
Aphelios · ADC
2 / 8 / 7
36% KP
19,314
22.4% share
10,468g
183 CS · 6.7/m
Rdtholar#EUNE
Leona · Support
2 / 9 / 11
52% KP
7,903
9.2% share
8,529g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
