Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Normal Draft · 49 days ago
7 / 10 / 2
K / D / A
40.9%
Kill participation
1,333.4
Damage / min
13,169g
467.3 gold / min
10
10 placed · 1 cleared
243
8.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShendelzare1#KING
Shyvana · Top
3 / 13 / 0
13.6% KP
13,744
12% share
8,793g
106 CS · 3.8/m
WeaponCollector#5555
Karthus · Jungle
1 / 13 / 3
18.2% KP
16,446
14.3% share
9,700g
195 CS · 6.9/m
Another Day#000
Yone · Mid
7 / 10 / 2
40.9% KP
37,580
32.7% share
13,169g
243 CS · 8.6/m
Wallet8D#smurf
Teemo · ADC
5 / 8 / 6
50% KP
23,939
20.8% share
13,433g
231 CS · 8.2/m
wau#EUNE
Shaco · Support
6 / 8 / 6
54.5% KP
23,226
20.2% share
9,692g
46 CS · 1.6/m
Red side
Victorylost 129 18 219#WLR
Akshan · Top
16 / 4 / 5
40.4% KP
37,594
32.8% share
15,397g
213 CS · 7.6/m
chud#9898
Nunu & Willump · Jungle
14 / 0 / 6
38.5% KP
19,904
17.4% share
15,945g
257 CS · 9.1/m
ille37#Pmoon
Locke · Mid
17 / 4 / 5
42.3% KP
28,542
24.9% share
13,511g
160 CS · 5.7/m
pötty#waaa
Yunara · ADC
3 / 10 / 10
25% KP
13,513
11.8% share
13,088g
192 CS · 6.8/m
Enphian#Enby
Bard · Support
2 / 4 / 22
46.2% KP
15,117
13.2% share
9,169g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
