Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 48 days ago
5 / 1 / 3
K / D / A
36.4%
Kill participation
754.1
Damage / min
9,617g
458 gold / min
18
9 placed · 2 cleared
197
9.4 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
5 / 1 / 3
36.4% KP
15,837
24.6% share
9,617g
197 CS · 9.4/m
tunnel to summer#000
Talon · Jungle
6 / 1 / 6
54.5% KP
11,196
17.4% share
10,090g
173 CS · 8.2/m
Catssadin#XDDDD
Kassadin · Mid
4 / 5 / 2
27.3% KP
16,507
25.6% share
8,832g
166 CS · 7.9/m
Nowi#Zoo
Xayah · ADC
5 / 0 / 5
45.5% KP
12,227
19% share
10,889g
214 CS · 10.2/m
sou sou#zuzia
Rakan · Support
2 / 1 / 9
50% KP
8,595
13.4% share
6,975g
24 CS · 1.1/m
Red side
DefeatElectric Dong#EUNE
Jayce · Top
1 / 5 / 1
25% KP
14,266
32.6% share
8,189g
189 CS · 9/m
TryhardEkko#Ekko
Ekko · Jungle
2 / 2 / 5
87.5% KP
6,840
15.7% share
9,315g
171 CS · 8.1/m
Blondes Enjoyer#igi
Sylas · Mid
4 / 7 / 0
50% KP
13,122
30% share
7,637g
142 CS · 6.8/m
Sacedelis#EUNE
Sivir · ADC
0 / 4 / 0
0% KP
4,498
10.3% share
8,007g
185 CS · 8.8/m
kockac miro blby#EUNE
Bard · Support
1 / 4 / 3
50% KP
4,969
11.4% share
5,377g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
