Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Normal Draft · 48 days ago
10 / 10 / 9
K / D / A
52.8%
Kill participation
813.4
Damage / min
14,859g
506.8 gold / min
14
9 placed · 1 cleared
223
7.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBraňο Mojsej#Drevo
Udyr · Top
7 / 10 / 11
36% KP
31,553
23.5% share
13,458g
206 CS · 7/m
Šaňo Fekete#Drevo
Darius · Jungle
18 / 1 / 12
60% KP
32,546
24.2% share
18,775g
270 CS · 9.2/m
Jerguš Gombit#Drevo
Zed · Mid
15 / 4 / 8
46% KP
41,964
31.2% share
20,044g
250 CS · 8.5/m
Jozef ŠIota#Drevo
Jhin · ADC
2 / 10 / 19
42% KP
15,227
11.3% share
10,746g
126 CS · 4.3/m
RysioweStopy#EUNE
Poppy · Support
8 / 11 / 11
38% KP
13,095
9.7% share
10,705g
81 CS · 2.8/m
Red side
DefeatMaliketh#ersoe
Malphite · Top
9 / 11 / 4
36.1% KP
32,639
28.1% share
12,372g
183 CS · 6.2/m
7843635683453545#EUNE1
Master Yi · Jungle
13 / 9 / 4
47.2% KP
32,357
27.9% share
14,180g
185 CS · 6.3/m
jokeServerxdd#clips
Katarina · Mid
3 / 12 / 1
11.1% KP
17,439
15% share
11,455g
229 CS · 7.8/m
Another Day#000
Yasuo · ADC
10 / 10 / 9
52.8% KP
23,847
20.5% share
14,859g
223 CS · 7.6/m
Abcho#OGv1
Lulu · Support
1 / 8 / 20
58.3% KP
9,780
8.4% share
8,728g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
