Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 47 days ago
8 / 6 / 7
K / D / A
40.5%
Kill participation
1,239.7
Damage / min
12,424g
568.6 gold / min
8
6 placed · 1 cleared
203
9.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlol#LED
Nautilus · Top
4 / 9 / 1
20.8% KP
9,108
16.2% share
7,294g
131 CS · 6/m
Vujke#2424
Lee Sin · Jungle
9 / 7 / 2
45.8% KP
10,256
18.2% share
11,078g
138 CS · 6.3/m
Darth Veigar#wars
Syndra · Mid
2 / 7 / 7
37.5% KP
13,389
23.8% share
7,840g
151 CS · 6.9/m
ak on tren#EUNE
Lucian · ADC
7 / 7 / 6
54.2% KP
17,442
31% share
11,739g
159 CS · 7.3/m
Gengarrrr#EUNE
Senna · Support
2 / 8 / 8
41.7% KP
6,077
10.8% share
6,632g
18 CS · 0.8/m
Red side
VictoryT1 Sebbs#2003
Xerath · Top
6 / 4 / 10
43.2% KP
18,471
21.7% share
9,369g
143 CS · 6.5/m
InterContinental#QUQU
Sylas · Jungle
17 / 4 / 6
62.2% KP
20,056
23.6% share
14,658g
179 CS · 8.2/m
Another Day#000
Yone · Mid
8 / 6 / 7
40.5% KP
27,087
31.9% share
12,424g
203 CS · 9.3/m
ItsStaNee#StaNe
Caitlyn · ADC
5 / 3 / 3
21.6% KP
15,966
18.8% share
10,691g
193 CS · 8.8/m
T1 Wolfdooza#KERIA
Milio · Support
1 / 7 / 11
32.4% KP
3,462
4.1% share
6,508g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
