Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 47 days ago
2 / 9 / 2
K / D / A
25%
Kill participation
837
Damage / min
9,505g
393.9 gold / min
12
8 placed · 0 cleared
241
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpin n Dunk#MEK
Darius · Top
15 / 1 / 4
47.5% KP
24,701
30.4% share
15,344g
193 CS · 8/m
Cryodudes#EUNE
Sylas · Jungle
8 / 2 / 12
50% KP
21,831
26.9% share
11,401g
170 CS · 7/m
Antoniomoreti#4399
Yasuo · Mid
4 / 8 / 8
30% KP
12,007
14.8% share
10,777g
192 CS · 8/m
ZexTren#250mg
Jhin · ADC
8 / 3 / 10
45% KP
15,506
19.1% share
11,547g
182 CS · 7.5/m
Budget FuFuu#MEK
Thresh · Support
5 / 2 / 19
60% KP
7,238
8.9% share
9,353g
23 CS · 1/m
Red side
DefeateGirlDaddy#lovya
Gnar · Top
2 / 7 / 5
43.8% KP
14,013
20.1% share
8,435g
159 CS · 6.6/m
kokosovo mleko#EUNE
Ambessa · Jungle
9 / 6 / 3
75% KP
15,425
22.1% share
12,164g
155 CS · 6.4/m
Another Day#000
Yone · Mid
2 / 9 / 2
25% KP
20,199
28.9% share
9,505g
241 CS · 10/m
InterContinental#QUQU
Kai'Sa · ADC
1 / 10 / 8
56.3% KP
13,934
20% share
9,842g
204 CS · 8.5/m
Julyyy#888
Seraphine · Support
2 / 8 / 7
56.3% KP
6,262
9% share
6,647g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
