Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 47 days ago
5 / 8 / 3
K / D / A
44.4%
Kill participation
652
Damage / min
10,823g
426.1 gold / min
18
9 placed · 1 cleared
202
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymihos#1v9
Irelia · Top
9 / 6 / 9
48.6% KP
30,064
29.3% share
14,668g
235 CS · 9.3/m
kevinkevinkevin#777
Hecarim · Jungle
9 / 3 / 8
45.9% KP
16,052
15.7% share
14,990g
263 CS · 10.4/m
egw1999#EUNE
LeBlanc · Mid
9 / 8 / 5
37.8% KP
28,412
27.7% share
11,235g
173 CS · 6.8/m
AkenoHimejimaa#light
Seraphine · ADC
6 / 1 / 9
40.5% KP
18,905
18.5% share
11,782g
191 CS · 7.5/m
Kallio#KEVIN
Nami · Support
4 / 1 / 19
62.2% KP
9,020
8.8% share
9,164g
21 CS · 0.8/m
Red side
DefeatAnother Day#000
Yone · Top
5 / 8 / 3
44.4% KP
16,562
24.1% share
10,823g
202 CS · 8/m
Kulawy Filip#meow
Warwick · Jungle
1 / 6 / 3
22.2% KP
6,294
9.2% share
7,987g
147 CS · 5.8/m
Avares#1v9
Ahri · Mid
6 / 11 / 4
55.6% KP
22,189
32.3% share
8,923g
142 CS · 5.6/m
LabShazed#4652
Hwei · ADC
3 / 8 / 1
22.2% KP
15,051
21.9% share
10,712g
207 CS · 8.1/m
InterContinental#QUQU
Bard · Support
3 / 4 / 6
50% KP
8,563
12.5% share
8,022g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
