Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Flex · 47 days ago
5 / 11 / 8
K / D / A
36.1%
Kill participation
1,276.9
Damage / min
13,897g
400.9 gold / min
18
11 placed · 3 cleared
246
7.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmaariiukaa#1916
K'Sante · Top
14 / 5 / 8
56.4% KP
36,014
25.8% share
16,605g
234 CS · 6.8/m
EmanuelManu2121#EUNE
Amumu · Jungle
5 / 9 / 16
53.8% KP
21,751
15.6% share
12,339g
183 CS · 5.3/m
Fidel Castroll#AWA
Syndra · Mid
7 / 9 / 7
35.9% KP
22,088
15.8% share
13,134g
245 CS · 7.1/m
KurumiBestWąifu#EUNE
Miss Fortune · ADC
9 / 7 / 15
61.5% KP
48,471
34.7% share
17,969g
263 CS · 7.6/m
QAlthaeea#EQ5
Rell · Support
4 / 6 / 22
66.7% KP
11,296
8.1% share
10,690g
35 CS · 1/m
Red side
VictoryT1 Sebbs#2003
Viktor · Top
3 / 9 / 9
33.3% KP
22,105
16.3% share
10,790g
159 CS · 4.6/m
InterContinental#QUQU
Sylas · Jungle
13 / 6 / 11
66.7% KP
33,237
24.4% share
18,456g
274 CS · 7.9/m
Another Day#000
Yasuo · Mid
5 / 11 / 8
36.1% KP
44,265
32.5% share
13,897g
246 CS · 7.1/m
BeogradskiFantom#QUQU
Mel · ADC
13 / 7 / 7
55.6% KP
30,008
22.1% share
17,078g
240 CS · 6.9/m
T1 Wolfdooza#KERIA
Milio · Support
2 / 6 / 24
72.2% KP
6,394
4.7% share
11,506g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
