Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Defeat
Ranked Flex · 46 days ago
8 / 6 / 1
K / D / A
29%
Kill participation
632.1
Damage / min
15,844g
441.7 gold / min
32
6 placed · 5 cleared
250
7 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdjokiroki#EUNE
K'Sante · Top
4 / 8 / 4
25.8% KP
18,900
14.5% share
14,235g
295 CS · 8.2/m
WeeDNeeDeD#EUNE
Rengar · Jungle
15 / 11 / 5
64.5% KP
53,910
41.3% share
21,336g
235 CS · 6.6/m
Another Day#000
Locke · Mid
8 / 6 / 1
29% KP
22,672
17.4% share
15,844g
250 CS · 7/m
InterContinental#QUQU
Viktor · ADC
3 / 8 / 7
32.3% KP
25,017
19.2% share
14,639g
280 CS · 7.8/m
Lješnjak#EUNE
Seraphine · Support
1 / 7 / 7
25.8% KP
10,024
7.7% share
8,870g
37 CS · 1/m
Red side
VictoryCephei#EUNE
Kayle · Top
7 / 5 / 13
50% KP
37,891
24.5% share
16,284g
306 CS · 8.5/m
Crabs#K1NG
Kha'Zix · Jungle
10 / 7 / 5
37.5% KP
32,441
20.9% share
16,598g
201 CS · 5.6/m
Anakin390#EUN
Ryze · Mid
10 / 5 / 11
52.5% KP
39,118
25.2% share
18,591g
290 CS · 8.1/m
wesley#him1
Sivir · ADC
8 / 9 / 15
57.5% KP
36,118
23.3% share
18,534g
351 CS · 9.8/m
JïnJïn#Nom
Nami · Support
5 / 5 / 25
75% KP
9,361
6% share
12,096g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
