Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 46 days ago
8 / 8 / 8
K / D / A
39%
Kill participation
1,137.6
Damage / min
20,719g
498.1 gold / min
65
18 placed · 6 cleared
387
9.3 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
8 / 8 / 8
39% KP
47,325
25.5% share
20,719g
387 CS · 9.3/m
wrldwide#H4ter
Kha'Zix · Jungle
10 / 9 / 9
46.3% KP
36,861
19.9% share
19,804g
254 CS · 6.1/m
1000ー7#でェア
Katarina · Mid
8 / 12 / 5
31.7% KP
31,623
17% share
16,394g
269 CS · 6.5/m
Bosch Prodigy#CP4
Zeri · ADC
13 / 5 / 12
61% KP
57,652
31.1% share
23,991g
434 CS · 10.4/m
prcaj me u guzu#EUNE
Yuumi · Support
2 / 3 / 26
68.3% KP
12,156
6.5% share
12,287g
11 CS · 0.3/m
Red side
DefeatLukys#ONDD1
Fiora · Top
10 / 11 / 3
35.1% KP
38,953
30.5% share
24,240g
450 CS · 10.8/m
Leashless#EUNE
Wukong · Jungle
11 / 6 / 10
56.8% KP
18,743
14.7% share
16,070g
232 CS · 5.6/m
steile patouses#skg
LeBlanc · Mid
7 / 5 / 13
54.1% KP
29,758
23.3% share
15,744g
266 CS · 6.4/m
barek990#EUNE
Kog'Maw · ADC
7 / 12 / 8
40.5% KP
31,241
24.5% share
18,570g
344 CS · 8.3/m
TheOneWhoHooks#EUN
Lulu · Support
2 / 7 / 17
51.4% KP
8,919
7% share
10,804g
27 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
