Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 45 days ago
1 / 9 / 0
K / D / A
6.3%
Kill participation
539.9
Damage / min
8,272g
340.6 gold / min
14
8 placed · 0 cleared
202
8.3 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTurboUdarowka#GAP
Volibear · Top
4 / 11 / 2
37.5% KP
18,984
27.1% share
8,994g
181 CS · 7.5/m
Fat Pea Chu#EUNE
Gwen · Jungle
4 / 7 / 6
62.5% KP
19,499
27.8% share
10,106g
195 CS · 8/m
Another Day#000
Yone · Mid
1 / 9 / 0
6.3% KP
13,111
18.7% share
8,272g
202 CS · 8.3/m
ZawaDior#EUNE
Xayah · ADC
5 / 5 / 3
50% KP
10,113
14.4% share
11,815g
204 CS · 8.4/m
Halakazam#LOST
Braum · Support
2 / 7 / 12
87.5% KP
8,449
12% share
7,435g
32 CS · 1.3/m
Red side
Victoryaccent v21#313
Qiyana · Top
10 / 2 / 7
43.6% KP
27,276
25.4% share
11,189g
170 CS · 7/m
Jirzed#2929
Sylas · Jungle
6 / 3 / 13
48.7% KP
19,224
17.9% share
12,265g
193 CS · 7.9/m
DISGUSTING BEING#sorry
Ekko · Mid
12 / 2 / 4
41% KP
28,496
26.5% share
14,229g
246 CS · 10.1/m
JJamee#EUNE
Lux · ADC
7 / 5 / 17
61.5% KP
22,594
21% share
13,272g
163 CS · 6.7/m
pavlik1221#EUNE
Rell · Support
4 / 4 / 15
48.7% KP
9,896
9.2% share
8,277g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
