Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 44 days ago
7 / 10 / 2
K / D / A
45%
Kill participation
728.1
Damage / min
15,767g
505.4 gold / min
42
14 placed · 4 cleared
278
8.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnother Day#000
Yone · Top
7 / 10 / 2
45% KP
22,716
27.2% share
15,767g
278 CS · 8.9/m
globglogabgalab#glob2
Jarvan IV · Jungle
3 / 9 / 9
60% KP
9,690
11.6% share
11,831g
199 CS · 6.4/m
MECHAN1C GRE#GRE
Viktor · Mid
1 / 6 / 2
15% KP
12,551
15% share
9,492g
216 CS · 6.9/m
i love altgirls#rank1
Ezreal · ADC
7 / 6 / 4
55% KP
30,217
36.2% share
16,250g
293 CS · 9.4/m
NowyRäkNowyJa#JD
Karma · Support
2 / 8 / 10
60% KP
8,356
10% share
8,985g
29 CS · 0.9/m
Red side
Victoryxfips#0000
Lux · Top
2 / 5 / 4
15.4% KP
16,406
15% share
11,473g
212 CS · 6.8/m
Ramzes364#Ramzi
Kha'Zix · Jungle
10 / 4 / 7
43.6% KP
18,981
17.3% share
16,290g
218 CS · 7/m
Tyler Durden#3004
Syndra · Mid
15 / 2 / 6
53.8% KP
30,326
27.6% share
19,581g
278 CS · 8.9/m
gifteduser54#TR77
Yunara · ADC
9 / 3 / 7
41% KP
26,521
24.2% share
17,913g
300 CS · 9.6/m
PRSmixa#VLS
Pantheon · Support
3 / 6 / 11
35.9% KP
17,456
15.9% share
11,566g
102 CS · 3.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
