Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 44 days ago
3 / 6 / 4
K / D / A
25.9%
Kill participation
605
Damage / min
10,698g
398.7 gold / min
15
10 placed · 0 cleared
209
7.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKapitan Quackle#EUNE
Yasuo · Top
4 / 3 / 2
26.1% KP
11,457
18.8% share
10,808g
253 CS · 9.4/m
Radi prai truba#truba
Lee Sin · Jungle
7 / 5 / 9
69.6% KP
15,246
25% share
11,788g
198 CS · 7.4/m
MarQ#EUNE
Locke · Mid
7 / 5 / 3
43.5% KP
21,405
35.1% share
10,945g
197 CS · 7.3/m
gifteduser54#TR77
Draven · ADC
3 / 7 / 1
17.4% KP
8,002
13.1% share
10,510g
197 CS · 7.3/m
C0dy Maver1k#Relax
Rakan · Support
2 / 7 / 8
43.5% KP
4,876
8% share
7,250g
32 CS · 1.2/m
Red side
VictorySkibidi Jayce#Zuko
Jayce · Top
3 / 6 / 5
29.6% KP
17,203
18.5% share
10,671g
220 CS · 8.2/m
Tyler Durden#3004
Qiyana · Jungle
5 / 7 / 10
55.6% KP
13,354
14.3% share
13,673g
200 CS · 7.5/m
Another Day#000
Yone · Mid
3 / 6 / 4
25.9% KP
16,233
17.4% share
10,698g
209 CS · 7.8/m
Sorcerer Supreme#7777
Yunara · ADC
16 / 1 / 6
81.5% KP
39,950
42.9% share
20,203g
274 CS · 10.2/m
Outlined #EUNE
Thresh · Support
0 / 3 / 22
81.5% KP
6,390
6.9% share
8,897g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
