Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 44 days ago
2 / 5 / 0
K / D / A
5.6%
Kill participation
532.7
Damage / min
10,235g
427.1 gold / min
13
8 placed · 0 cleared
200
8.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSamooKata69#EUNE
Katarina · Top
2 / 5 / 4
27.3% KP
16,071
23.4% share
9,033g
202 CS · 8.4/m
ispod neba#sara
Ekko · Jungle
13 / 1 / 1
63.6% KP
22,421
32.7% share
13,898g
177 CS · 7.4/m
onneznaa#kanta
Skarner · Mid
3 / 9 / 7
45.5% KP
15,733
22.9% share
8,483g
149 CS · 6.2/m
maskking abuser#EUNE
Samira · ADC
4 / 8 / 4
36.4% KP
8,732
12.7% share
10,028g
173 CS · 7.2/m
comfortable cow#EUNE
Leona · Support
0 / 13 / 10
45.5% KP
5,672
8.3% share
6,060g
20 CS · 0.8/m
Red side
VictoryAnother Day#000
Zed · Top
2 / 5 / 0
5.6% KP
12,767
13.1% share
10,235g
200 CS · 8.3/m
InterContinental#QUQU
Sylas · Jungle
6 / 2 / 6
33.3% KP
16,064
16.5% share
12,330g
219 CS · 9.1/m
Blue#GRE2
Locke · Mid
12 / 2 / 5
47.2% KP
23,453
24.1% share
11,387g
168 CS · 7/m
wesley#him1
Jinx · ADC
14 / 6 / 9
63.9% KP
33,585
34.5% share
13,799g
202 CS · 8.4/m
Νosferatu#EUNE
Renata Glasc · Support
2 / 7 / 22
66.7% KP
11,566
11.9% share
8,762g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
