Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 44 days ago
7 / 1 / 1
K / D / A
34.8%
Kill participation
985.7
Damage / min
10,079g
500.2 gold / min
11
7 placed · 1 cleared
197
9.8 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSatisfyQ#MARAS
Riven · Top
1 / 7 / 0
9.1% KP
10,171
18.1% share
6,253g
139 CS · 6.9/m
NaemenLord#EUNE
Shaco · Jungle
5 / 2 / 2
63.6% KP
10,797
19.3% share
9,337g
150 CS · 7.4/m
tw tv aivislol#Latom
Locke · Mid
3 / 6 / 1
36.4% KP
11,426
20.4% share
7,909g
157 CS · 7.8/m
DarkStar2#EUNE
Ezreal · ADC
2 / 5 / 4
54.5% KP
13,346
23.8% share
8,935g
179 CS · 8.9/m
Viroxx#EUNE
Senna · Support
0 / 3 / 4
36.4% KP
10,329
18.4% share
5,547g
38 CS · 1.9/m
Red side
VictorySvlwin#joy
Nasus · Top
4 / 2 / 3
30.4% KP
15,493
23.7% share
9,284g
173 CS · 8.6/m
nataliuauaua#uwu
Qiyana · Jungle
10 / 2 / 0
43.5% KP
11,663
17.9% share
11,990g
190 CS · 9.4/m
Another Day#000
Yone · Mid
7 / 1 / 1
34.8% KP
19,861
30.4% share
10,079g
197 CS · 9.8/m
Jolly#opice
Ziggs · ADC
2 / 3 / 4
26.1% KP
11,485
17.6% share
7,770g
151 CS · 7.5/m
Pan Guie#EMC2
Seraphine · Support
0 / 3 / 13
56.5% KP
6,763
10.4% share
6,372g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
