Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 43 days ago
7 / 5 / 9
K / D / A
34%
Kill participation
1,031.6
Damage / min
10,839g
447 gold / min
16
8 placed · 2 cleared
191
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoliwia tomato#1029
Ryze · Top
3 / 6 / 4
35% KP
15,294
21.2% share
10,830g
253 CS · 10.4/m
hype me up adi#999
Jarvan IV · Jungle
2 / 11 / 9
55% KP
8,098
11.2% share
8,315g
121 CS · 5/m
Spiky#ezz
Syndra · Mid
0 / 11 / 7
35% KP
17,131
23.7% share
7,833g
173 CS · 7.1/m
eladtkgs12#EUNE
Twitch · ADC
14 / 8 / 2
80% KP
25,860
35.8% share
15,789g
158 CS · 6.5/m
kishiru#EU1
Lulu · Support
1 / 11 / 10
55% KP
5,857
8.1% share
6,693g
32 CS · 1.3/m
Red side
Victorygod complex ζ#CL0WN
Teemo · Top
10 / 3 / 2
25.5% KP
16,762
16.9% share
11,679g
175 CS · 7.2/m
Z3nTeIZI十#777Z
Amumu · Jungle
5 / 3 / 14
40.4% KP
12,055
12.2% share
9,862g
121 CS · 5/m
Another Day#000
Yone · Mid
7 / 5 / 9
34% KP
25,017
25.3% share
10,839g
191 CS · 7.9/m
forget faces#777
Jinx · ADC
18 / 4 / 10
59.6% KP
33,118
33.5% share
17,066g
243 CS · 10/m
TAX EVASiON9#EUNE
Nautilus · Support
7 / 5 / 23
63.8% KP
11,949
12.1% share
9,425g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
