Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 43 days ago
7 / 3 / 2
K / D / A
27.3%
Kill participation
787.9
Damage / min
14,185g
496.8 gold / min
33
12 placed · 1 cleared
271
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
7 / 3 / 2
27.3% KP
22,495
25.1% share
14,185g
271 CS · 9.5/m
InterContinental#QUQU
Hecarim · Jungle
2 / 2 / 7
27.3% KP
10,531
11.8% share
11,708g
239 CS · 8.4/m
Blue#GRE2
Locke · Mid
14 / 3 / 4
54.5% KP
23,165
25.8% share
15,002g
198 CS · 6.9/m
wesley#him1
Ashe · ADC
7 / 0 / 9
48.5% KP
18,157
20.3% share
14,325g
255 CS · 8.9/m
Νosferatu#EUNE
Sona · Support
3 / 8 / 21
72.7% KP
15,268
17% share
10,056g
22 CS · 0.8/m
Red side
DefeatΣΟΥΒΛΑΚΙΑ ΖΑΡΟΣ#ΑΙΓΙΟ
Ambessa · Top
1 / 6 / 2
18.8% KP
10,598
13.2% share
9,904g
230 CS · 8.1/m
VImPeRiAlKiLlEr#Sora
Graves · Jungle
7 / 6 / 6
81.3% KP
21,938
27.3% share
13,042g
201 CS · 7/m
egw1999#EUNE
Syndra · Mid
5 / 10 / 3
50% KP
22,482
28% share
12,113g
243 CS · 8.5/m
Epιcal#trash
Corki · ADC
3 / 6 / 5
50% KP
22,277
27.8% share
13,580g
269 CS · 9.4/m
JïnJïn#Nom
Milio · Support
0 / 5 / 12
75% KP
2,953
3.7% share
7,263g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
