Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Normal Draft · 42 days ago
14 / 7 / 4
K / D / A
40%
Kill participation
1,638
Damage / min
17,958g
548.3 gold / min
18
3 placed · 1 cleared
235
7.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTajjulo#piggy
Yasuo · Top
7 / 7 / 8
33.3% KP
26,345
18% share
13,290g
222 CS · 6.8/m
FreakyFreakBob#bwc
Viego · Jungle
8 / 8 / 8
35.6% KP
23,970
16.4% share
16,639g
270 CS · 8.2/m
Another Day#000
Zed · Mid
14 / 7 / 4
40% KP
53,644
36.7% share
17,958g
235 CS · 7.2/m
IChokeHard#Her
Kai'Sa · ADC
14 / 6 / 4
40% KP
34,867
23.8% share
18,473g
306 CS · 9.3/m
IPeelHarder#missy
Soraka · Support
2 / 7 / 17
42.2% KP
7,529
5.1% share
9,805g
26 CS · 0.8/m
Red side
DefeatFi aura#PARRY
Fiora · Top
0 / 12 / 2
5.7% KP
12,213
10.5% share
10,501g
221 CS · 6.7/m
L9 Princess Luna#XDDDD
Warwick · Jungle
23 / 8 / 8
88.6% KP
36,518
31.5% share
17,696g
110 CS · 3.4/m
tioumpa#659
Fizz · Mid
4 / 8 / 12
45.7% KP
22,404
19.4% share
13,266g
235 CS · 7.2/m
LePinkTea#EUNE
Smolder · ADC
7 / 7 / 9
45.7% KP
34,935
30.2% share
16,395g
290 CS · 8.9/m
The Heavens bow#to me
Janna · Support
1 / 10 / 25
74.3% KP
9,712
8.4% share
9,442g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
