Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Normal Draft · 42 days ago
20 / 2 / 2
K / D / A
61.1%
Kill participation
2,002.8
Damage / min
14,640g
691.7 gold / min
9
6 placed · 0 cleared
194
9.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
20 / 2 / 2
61.1% KP
42,392
51.6% share
14,640g
194 CS · 9.2/m
LetsPlayOP#EUNE
Sylas · Jungle
4 / 1 / 3
19.4% KP
5,730
7% share
8,960g
172 CS · 8.1/m
Mortisiak#EUNE
Xerath · Mid
10 / 5 / 4
38.9% KP
19,966
24.3% share
9,522g
124 CS · 5.9/m
IChokeHard#Her
Miss Fortune · ADC
1 / 3 / 6
19.4% KP
10,977
13.4% share
9,491g
168 CS · 7.9/m
IPeelHarder#missy
Soraka · Support
1 / 3 / 12
36.1% KP
3,141
3.8% share
6,737g
22 CS · 1/m
Red side
DefeatÁPØŁLO#SUPRA
Gnar · Top
0 / 11 / 1
7.7% KP
5,136
11.8% share
5,802g
130 CS · 6.1/m
CzPatrik11#EUNE
Kindred · Jungle
3 / 3 / 2
38.5% KP
7,753
17.9% share
9,589g
155 CS · 7.3/m
maconi int acc#heheh
Qiyana · Mid
7 / 9 / 3
76.9% KP
18,329
42.2% share
9,082g
125 CS · 5.9/m
DahYun9#DFA
Jinx · ADC
3 / 8 / 1
30.8% KP
9,186
21.2% share
8,269g
149 CS · 7/m
Lufsen#EUNE
Thresh · Support
0 / 6 / 5
38.5% KP
2,981
6.9% share
5,115g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
