Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 42 days ago
5 / 1 / 4
K / D / A
37.5%
Kill participation
874.2
Damage / min
12,348g
536.5 gold / min
11
8 placed · 1 cleared
226
9.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeorgian Kraken#1919
Illaoi · Top
4 / 4 / 1
55.6% KP
13,353
20.6% share
9,166g
196 CS · 8.5/m
Crusader#cr0ss
Master Yi · Jungle
1 / 8 / 2
33.3% KP
15,138
23.3% share
8,144g
133 CS · 5.8/m
JJ Zombie#EUNE
Viktor · Mid
0 / 5 / 1
11.1% KP
16,663
25.7% share
6,932g
166 CS · 7.2/m
Jaanasha#EUNE
Kalista · ADC
4 / 5 / 0
44.4% KP
16,241
25% share
9,825g
182 CS · 7.9/m
twt C1 fury#1337
Renata Glasc · Support
0 / 2 / 3
33.3% KP
3,465
5.3% share
5,590g
28 CS · 1.2/m
Red side
VictoryHigh Class#11111
Fiora · Top
2 / 6 / 4
25% KP
12,686
17.8% share
11,811g
218 CS · 9.5/m
InterContinental#QUQU
Elise · Jungle
6 / 0 / 6
50% KP
12,012
16.9% share
10,472g
176 CS · 7.6/m
Another Day#000
Yone · Mid
5 / 1 / 4
37.5% KP
20,121
28.3% share
12,348g
226 CS · 9.8/m
ΑΡΙΣΤΕΙΑ#GRE
Tristana · ADC
11 / 0 / 2
54.2% KP
21,143
29.7% share
12,992g
181 CS · 7.9/m
θΑΥΜΑ ΠΑΙΔΙ#CHAN
Blitzcrank · Support
0 / 2 / 11
45.8% KP
5,201
7.3% share
6,607g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
