Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 42 days ago
9 / 2 / 6
K / D / A
50%
Kill participation
1,113.9
Damage / min
17,798g
548.2 gold / min
23
14 placed · 4 cleared
318
9.8 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMisa Online1#Misa
Renekton · Top
5 / 3 / 10
50% KP
18,884
17.3% share
13,757g
229 CS · 7.1/m
Zoldyck#33333
Sylas · Jungle
9 / 2 / 10
63.3% KP
24,789
22.7% share
15,377g
258 CS · 7.9/m
BiΙΙ Κlacks#1360
LeBlanc · Mid
6 / 6 / 7
43.3% KP
25,472
23.4% share
14,693g
209 CS · 6.4/m
Another Day#000
Yone · ADC
9 / 2 / 6
50% KP
36,163
33.2% share
17,798g
318 CS · 9.8/m
Dominaa#1118
Janna · Support
1 / 4 / 11
40% KP
3,665
3.4% share
9,466g
33 CS · 1/m
Red side
DefeatAnzed#AX9
Irelia · Top
2 / 8 / 5
41.2% KP
17,760
18.6% share
12,818g
286 CS · 8.8/m
Kind Sora #EUNE
Nunu & Willump · Jungle
2 / 5 / 7
52.9% KP
8,261
8.6% share
10,491g
178 CS · 5.5/m
Kornelucha#1110
Lux · Mid
9 / 7 / 5
82.4% KP
32,334
33.8% share
13,418g
218 CS · 6.7/m
DubajskiYebaniec#JDISA
Veigar · ADC
4 / 5 / 5
52.9% KP
28,704
30% share
14,649g
291 CS · 9/m
GrubyTypOdWizji#Gruby
Rell · Support
0 / 5 / 12
70.6% KP
8,474
8.9% share
7,889g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
