Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 41 days ago
1 / 4 / 0
K / D / A
50%
Kill participation
511.4
Damage / min
8,117g
354.2 gold / min
13
8 placed · 1 cleared
188
8.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatc3pp0#EUNE
Ryze · Top
1 / 5 / 0
50% KP
9,075
22.1% share
9,586g
206 CS · 9/m
jinx uIted 9 11#88888
Vi · Jungle
0 / 3 / 1
50% KP
5,880
14.3% share
7,499g
158 CS · 6.9/m
Another Day#000
Yone · Mid
1 / 4 / 0
50% KP
11,720
28.6% share
8,117g
188 CS · 8.2/m
Tyler Durden#3004
Brand · ADC
0 / 4 / 0
0% KP
10,811
26.3% share
7,617g
175 CS · 7.6/m
〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆〆#〆〆 〆〆
Zilean · Support
0 / 4 / 1
50% KP
3,557
8.7% share
5,368g
24 CS · 1/m
Red side
VictoryRogan35#EUNE
Pantheon · Top
7 / 1 / 2
45% KP
13,957
23.5% share
10,017g
167 CS · 7.3/m
HTR#GoD
Kha'Zix · Jungle
4 / 0 / 3
35% KP
14,057
23.7% share
11,594g
200 CS · 8.7/m
blade phantom#kzn
Locke · Mid
9 / 1 / 1
50% KP
20,992
35.4% share
11,265g
200 CS · 8.7/m
veveras003#EUNE
Jhin · ADC
0 / 0 / 5
25% KP
6,942
11.7% share
8,101g
182 CS · 7.9/m
13ReasonsWhy#2074
Janna · Support
0 / 0 / 13
65% KP
3,345
5.6% share
6,263g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
