Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 41 days ago
4 / 5 / 1
K / D / A
29.4%
Kill participation
585.5
Damage / min
10,333g
421.2 gold / min
20
10 placed · 0 cleared
215
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnakin390#EUN
Gwen · Top
4 / 7 / 3
41.2% KP
16,902
27.7% share
9,436g
172 CS · 7/m
InterContinental#QUQU
Jarvan IV · Jungle
3 / 6 / 7
58.8% KP
7,966
13% share
9,667g
147 CS · 6/m
Another Day#000
Yone · Mid
4 / 5 / 1
29.4% KP
14,365
23.5% share
10,333g
215 CS · 8.8/m
APHELIKING#6666
Aphelios · ADC
5 / 8 / 3
47.1% KP
15,053
24.6% share
11,546g
194 CS · 7.9/m
wesley#him1
Blitzcrank · Support
1 / 6 / 6
41.2% KP
6,821
11.2% share
6,284g
22 CS · 0.9/m
Red side
VictoryTrushkov#atg
Kayle · Top
8 / 6 / 10
56.3% KP
19,777
22.2% share
11,568g
187 CS · 7.6/m
Kai Sä#71261
Naafiri · Jungle
5 / 2 / 6
34.4% KP
9,047
10.1% share
10,800g
182 CS · 7.4/m
Hοrny Yasuo#Yasuo
Zed · Mid
12 / 1 / 7
59.4% KP
25,993
29.1% share
14,704g
182 CS · 7.4/m
kukaja#000
Hwei · ADC
5 / 4 / 13
56.3% KP
20,434
22.9% share
11,061g
183 CS · 7.5/m
Cycata Mariola #EUNE
Sona · Support
2 / 4 / 23
78.1% KP
13,987
15.7% share
8,721g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
