Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Flex · 41 days ago
13 / 4 / 12
K / D / A
78.1%
Kill participation
1,212.3
Damage / min
14,837g
474.8 gold / min
24
13 placed · 3 cleared
234
7.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCephei#EUNE
Shen · Top
2 / 5 / 7
52.9% KP
22,444
24.8% share
11,774g
264 CS · 8.4/m
VImPeRiAlKiLlEr#Sora
Vi · Jungle
6 / 7 / 7
76.5% KP
16,890
18.6% share
13,531g
209 CS · 6.7/m
palagreek1999#EUNE
Lissandra · Mid
3 / 9 / 5
47.1% KP
20,252
22.4% share
9,863g
179 CS · 5.7/m
BurgerFl1pper69#EUNE
Yunara · ADC
6 / 5 / 3
52.9% KP
25,043
27.6% share
15,770g
291 CS · 9.3/m
misw tuxaious#hate
Thresh · Support
0 / 6 / 10
58.8% KP
5,983
6.6% share
7,558g
36 CS · 1.2/m
Red side
VictorySSCR LelekoZ#123
Gragas · Top
2 / 4 / 11
40.6% KP
20,250
17.5% share
10,620g
174 CS · 5.6/m
InterContinental#QUQU
Xin Zhao · Jungle
13 / 2 / 12
78.1% KP
28,222
24.4% share
17,151g
242 CS · 7.7/m
Another Day#000
Hwei · Mid
13 / 4 / 12
78.1% KP
37,883
32.7% share
14,837g
234 CS · 7.5/m
wesley#him1
Lucian · ADC
4 / 4 / 9
40.6% KP
25,249
21.8% share
12,970g
245 CS · 7.8/m
Lješnjak#EUNE
Milio · Support
0 / 3 / 18
56.3% KP
4,118
3.6% share
8,138g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
