Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 40 days ago
7 / 3 / 11
K / D / A
72%
Kill participation
1,133.5
Damage / min
14,590g
484.2 gold / min
21
11 placed · 2 cleared
274
9.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRevillo#FRYTA
Illaoi · Top
6 / 2 / 6
48% KP
18,532
20.4% share
14,103g
244 CS · 8.1/m
Baciar#EUNE
Ekko · Jungle
6 / 3 / 4
40% KP
16,614
18.3% share
15,734g
314 CS · 10.4/m
Another Day#000
Yone · Mid
7 / 3 / 11
72% KP
34,156
37.5% share
14,590g
274 CS · 9.1/m
GOATTOUZ#GOAT
Jhin · ADC
6 / 3 / 8
56% KP
18,410
20.2% share
15,560g
255 CS · 8.5/m
tolis#EUNΕ
Zilean · Support
0 / 3 / 15
60% KP
3,321
3.6% share
8,187g
30 CS · 1/m
Red side
Defeatuglyface#solo
Yorick · Top
1 / 7 / 0
7.1% KP
13,662
12.8% share
10,497g
208 CS · 6.9/m
LowEloMachine#EUNE
Riven · Jungle
2 / 4 / 5
50% KP
10,392
9.7% share
11,012g
189 CS · 6.3/m
Walking Dragon#EUNE
Azir · Mid
3 / 7 / 1
28.6% KP
33,361
31.2% share
10,994g
265 CS · 8.8/m
Galați#77251
Kai'Sa · ADC
8 / 3 / 2
71.4% KP
40,363
37.8% share
18,918g
332 CS · 11/m
Sokoutii#EUNE
Karma · Support
0 / 4 / 7
50% KP
9,078
8.5% share
7,478g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
