Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 40 days ago
13 / 2 / 5
K / D / A
60%
Kill participation
1,520.4
Damage / min
13,814g
598.4 gold / min
19
9 placed · 2 cleared
212
9.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
13 / 2 / 5
60% KP
35,095
42% share
13,814g
212 CS · 9.2/m
InterContinental#QUQU
Elise · Jungle
6 / 2 / 5
36.7% KP
8,430
10.1% share
10,567g
172 CS · 7.5/m
wesley#him1
Galio · Mid
5 / 4 / 8
43.3% KP
15,825
18.9% share
9,303g
147 CS · 6.4/m
Νosferatu#EUNE
Syndra · ADC
5 / 2 / 7
40% KP
18,162
21.7% share
12,925g
221 CS · 9.6/m
NtiaNtia MouSaR#6060
Rell · Support
1 / 4 / 11
40% KP
6,121
7.3% share
7,151g
26 CS · 1.1/m
Red side
DefeatArs Moriendi#end
Singed · Top
2 / 6 / 5
53.8% KP
13,995
26.8% share
9,386g
201 CS · 8.7/m
MiodowyChomik#Miód
Wukong · Jungle
6 / 5 / 4
76.9% KP
16,083
30.8% share
11,079g
160 CS · 6.9/m
MarQ#EUNE
Locke · Mid
4 / 5 / 2
46.2% KP
12,664
24.3% share
8,347g
156 CS · 6.8/m
RubyRedMonster#0kcal
Yunara · ADC
1 / 8 / 1
15.4% KP
5,826
11.2% share
7,886g
167 CS · 7.2/m
egoissues#bae
Seraphine · Support
0 / 6 / 2
15.4% KP
3,600
6.9% share
5,268g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
