Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 39 days ago
6 / 4 / 0
K / D / A
46.2%
Kill participation
642.6
Damage / min
9,835g
470.9 gold / min
11
6 placed · 0 cleared
204
9.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryClaudiuBluE#EUNE
Sett · Top
10 / 3 / 3
52% KP
14,439
18% share
10,827g
189 CS · 9.1/m
Yonne Ahonen#11111
Sylas · Jungle
6 / 2 / 12
72% KP
18,916
23.6% share
9,924g
156 CS · 7.5/m
PonczakRonczak#EUNE
Malzahar · Mid
3 / 1 / 6
36% KP
13,080
16.3% share
8,600g
187 CS · 9/m
Tinas Puppy#Tina
Xayah · ADC
4 / 3 / 8
48% KP
21,728
27.1% share
9,786g
173 CS · 8.3/m
Zen#Kole
Camille · Support
2 / 4 / 10
48% KP
11,901
14.9% share
6,344g
26 CS · 1.2/m
Red side
DefeatIulianw#ана
Singed · Top
3 / 4 / 1
30.8% KP
12,526
22.2% share
8,950g
180 CS · 8.6/m
4m9#tzwel
Cho'Gath · Jungle
3 / 5 / 4
53.8% KP
14,614
25.9% share
8,027g
119 CS · 5.7/m
Another Day#000
Yone · Mid
6 / 4 / 0
46.2% KP
13,420
23.7% share
9,835g
204 CS · 9.8/m
ASMYSZ#0420
Jhin · ADC
1 / 4 / 5
46.2% KP
11,439
20.2% share
8,325g
164 CS · 7.9/m
Kapitan Quackle#EUNE
Alistar · Support
0 / 8 / 5
38.5% KP
4,522
8% share
5,048g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
