Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Normal Draft · 39 days ago
10 / 7 / 9
K / D / A
82.6%
Kill participation
1,334.5
Damage / min
13,037g
450.3 gold / min
26
4 placed · 3 cleared
173
6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaspain#EUNE
Yone · Top
6 / 9 / 9
65.2% KP
33,463
33.4% share
13,758g
237 CS · 8.2/m
Another Day#000
Sylas · Jungle
10 / 7 / 9
82.6% KP
38,635
38.5% share
13,037g
173 CS · 6/m
slimpen123#EUNE
Yasuo · Mid
0 / 9 / 4
17.4% KP
6,350
6.3% share
8,016g
181 CS · 6.3/m
clu3less#2137
Jinx · ADC
4 / 9 / 4
34.8% KP
16,935
16.9% share
13,111g
276 CS · 9.5/m
IPeelHarder#missy
Soraka · Support
3 / 4 / 11
60.9% KP
4,904
4.9% share
7,728g
18 CS · 0.6/m
Red side
VictoryFakerfromVaslui#366
Dr. Mundo · Top
5 / 7 / 1
15.8% KP
22,960
16.5% share
10,648g
189 CS · 6.5/m
KassadinSupMain#0000
Briar · Jungle
7 / 7 / 4
28.9% KP
25,610
18.4% share
13,662g
207 CS · 7.2/m
Quinn#Quyn
Viktor · Mid
9 / 2 / 5
36.8% KP
35,368
25.3% share
13,111g
199 CS · 6.9/m
ille37#Pmoon
Yunara · ADC
16 / 3 / 6
57.9% KP
46,474
33.3% share
21,392g
313 CS · 10.8/m
Enphian#Enby
Lulu · Support
1 / 4 / 19
52.6% KP
9,150
6.6% share
10,666g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
