Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Ranked Flex · 39 days ago
4 / 4 / 6
K / D / A
23.8%
Kill participation
667.2
Damage / min
11,347g
456.6 gold / min
19
9 placed · 1 cleared
206
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhysoserious4727#EUNE
Ornn · Top
3 / 9 / 5
42.1% KP
13,427
23.4% share
7,785g
134 CS · 5.4/m
BeogradskiFantom#QUQU
Lee Sin · Jungle
4 / 9 / 4
42.1% KP
5,662
9.9% share
7,938g
89 CS · 3.6/m
Jermenie#0431
Kassadin · Mid
6 / 10 / 2
42.1% KP
16,694
29.2% share
9,791g
144 CS · 5.8/m
T1 Sebbs#2003
Lucian · ADC
6 / 9 / 5
57.9% KP
18,101
31.6% share
10,114g
167 CS · 6.7/m
T1 Wolfdooza#KERIA
Milio · Support
0 / 5 / 8
42.1% KP
3,383
5.9% share
6,025g
17 CS · 0.7/m
Red side
VictoryAnother Day#000
Irelia · Top
4 / 4 / 6
23.8% KP
16,581
14.8% share
11,347g
206 CS · 8.3/m
InterContinental#QUQU
Wukong · Jungle
14 / 0 / 4
42.9% KP
17,063
15.2% share
14,317g
211 CS · 8.5/m
Νosferatu#EUNE
Syndra · Mid
13 / 5 / 7
47.6% KP
30,573
27.3% share
13,346g
188 CS · 7.6/m
θΑΥΜΑ ΠΑΙΔΙ#CHAN
Kog'Maw · ADC
11 / 7 / 11
52.4% KP
40,347
36% share
14,303g
207 CS · 8.3/m
JïnJïn#Nom
Lulu · Support
0 / 3 / 26
61.9% KP
7,585
6.8% share
8,909g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
