Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 38 days ago
1 / 3 / 4
K / D / A
23.8%
Kill participation
434.8
Damage / min
9,083g
392.4 gold / min
13
7 placed · 1 cleared
211
9.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTop Lane Gayming#9696
Camille · Top
3 / 2 / 3
42.9% KP
22,750
28.7% share
9,264g
165 CS · 7.1/m
TalentAfryki#nika
Qiyana · Jungle
6 / 6 / 3
64.3% KP
15,275
19.3% share
9,468g
125 CS · 5.4/m
xfips#0000
Lux · Mid
1 / 2 / 6
50% KP
20,705
26.1% share
8,030g
203 CS · 8.8/m
Jirzed#2929
Yunara · ADC
3 / 7 / 7
71.4% KP
14,951
18.8% share
9,972g
174 CS · 7.5/m
Vilém Nenaportil#EUNE
Lulu · Support
1 / 4 / 8
64.3% KP
5,659
7.1% share
6,030g
26 CS · 1.1/m
Red side
VictoryShrief#shefo
Dr. Mundo · Top
3 / 0 / 0
14.3% KP
10,781
16.3% share
9,907g
173 CS · 7.5/m
st19n#1091
Vi · Jungle
5 / 2 / 8
61.9% KP
9,862
14.9% share
11,415g
187 CS · 8.1/m
Another Day#000
Yone · Mid
1 / 3 / 4
23.8% KP
10,066
15.3% share
9,083g
211 CS · 9.1/m
used to be fine#washd
Ezreal · ADC
12 / 3 / 5
81% KP
26,108
39.6% share
15,937g
225 CS · 9.7/m
Die Welt Brennt#333
Senna · Support
0 / 6 / 17
81% KP
9,183
13.9% share
8,247g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
