Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 38 days ago
12 / 6 / 12
K / D / A
57.1%
Kill participation
1,074.5
Damage / min
18,345g
535.6 gold / min
31
5 placed · 2 cleared
295
8.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOverlord666665#12345
Garen · Top
8 / 5 / 6
43.8% KP
36,267
26.3% share
15,695g
301 CS · 8.8/m
sarauai#EUNE
Fizz · Jungle
8 / 10 / 11
59.4% KP
27,244
19.8% share
15,550g
203 CS · 5.9/m
timsev#Love
Orianna · Mid
4 / 6 / 15
59.4% KP
29,082
21.1% share
15,186g
310 CS · 9.1/m
pavlik1221#EUNE
Jhin · ADC
6 / 9 / 6
37.5% KP
29,736
21.6% share
15,192g
251 CS · 7.3/m
Kolton#2115
Pyke · Support
6 / 12 / 10
50% KP
15,346
11.1% share
11,539g
42 CS · 1.2/m
Red side
VictoryGrabTheMoment#EUNE
Camille · Top
4 / 4 / 10
33.3% KP
29,992
21.2% share
16,193g
338 CS · 9.9/m
Another Day#000
Yone · Jungle
12 / 6 / 12
57.1% KP
36,800
26% share
18,345g
295 CS · 8.6/m
xfips#0000
Syndra · Mid
12 / 7 / 8
47.6% KP
25,241
17.9% share
14,828g
249 CS · 7.3/m
GOATTOUZ#GOAT
Sivir · ADC
12 / 7 / 15
64.3% KP
42,223
29.9% share
21,995g
319 CS · 9.3/m
Leon#6387
Rakan · Support
2 / 8 / 26
66.7% KP
7,113
5% share
10,887g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
