Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 38 days ago
3 / 6 / 6
K / D / A
21.4%
Kill participation
541.4
Damage / min
9,714g
387.5 gold / min
10
9 placed · 0 cleared
186
7.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnother Day#000
Yone · Top
3 / 6 / 6
21.4% KP
13,572
12.3% share
9,714g
186 CS · 7.4/m
iNyix#2127
Talon · Jungle
20 / 2 / 7
64.3% KP
36,795
33.2% share
17,750g
238 CS · 9.5/m
zygena5#EUNE
Sylas · Mid
14 / 3 / 8
52.4% KP
33,242
30% share
13,111g
172 CS · 6.9/m
cryptic messiah#Mikke
Aphelios · ADC
4 / 11 / 2
14.3% KP
15,587
14.1% share
10,692g
191 CS · 7.6/m
neurodivergent#miy
Thresh · Support
1 / 4 / 22
54.8% KP
11,586
10.5% share
9,447g
25 CS · 1/m
Red side
DefeatGalați#77251
Kalista · Top
5 / 9 / 4
34.6% KP
16,735
19.7% share
11,371g
222 CS · 8.9/m
raw milk deluxe#cow
Qiyana · Jungle
5 / 8 / 9
53.8% KP
25,446
30% share
11,155g
142 CS · 5.7/m
Sapà#2310
Vladimir · Mid
2 / 8 / 3
19.2% KP
14,239
16.8% share
8,209g
188 CS · 7.5/m
SamsonXD#2137
Locke · ADC
13 / 6 / 2
57.7% KP
20,912
24.7% share
12,343g
145 CS · 5.8/m
aSak156#EUNE
Alistar · Support
1 / 11 / 8
34.6% KP
7,444
8.8% share
6,373g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
