Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 38 days ago
4 / 10 / 4
K / D / A
44.4%
Kill participation
797.8
Damage / min
12,647g
470.1 gold / min
15
9 placed · 2 cleared
238
8.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDr Sevi#EUNE
Sion · Top
4 / 2 / 7
61.1% KP
18,255
26.5% share
12,153g
211 CS · 7.8/m
lime bike Nunu#BFM
Nunu & Willump · Jungle
5 / 11 / 7
66.7% KP
9,849
14.3% share
10,779g
147 CS · 5.5/m
Another Day#000
Yone · Mid
4 / 10 / 4
44.4% KP
21,461
31.1% share
12,647g
238 CS · 8.8/m
Iancu Robila#mue
Jinx · ADC
3 / 6 / 3
33.3% KP
15,947
23.1% share
13,907g
283 CS · 10.5/m
13ReasonsWhy#2074
Zilean · Support
2 / 2 / 9
61.1% KP
3,419
5% share
7,866g
26 CS · 1/m
Red side
Victorytoxar1#gaga
Kayle · Top
4 / 9 / 3
22.6% KP
23,357
22.7% share
10,056g
204 CS · 7.6/m
Sokchuh#333
Graves · Jungle
10 / 3 / 8
58.1% KP
18,362
17.9% share
13,844g
202 CS · 7.5/m
Rock#surf
Ekko · Mid
14 / 3 / 6
64.5% KP
36,513
35.5% share
15,982g
201 CS · 7.5/m
k y#2001
Yunara · ADC
3 / 1 / 11
45.2% KP
18,888
18.4% share
13,573g
250 CS · 9.3/m
Slave Knight#Dark
Rakan · Support
0 / 2 / 20
64.5% KP
5,668
5.5% share
8,433g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
