Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 38 days ago
8 / 1 / 11
K / D / A
54.3%
Kill participation
915.8
Damage / min
19,337g
573.2 gold / min
33
15 placed · 6 cleared
366
10.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVlenhabh#EUNE
Zed · Top
7 / 5 / 1
38.1% KP
27,123
29.7% share
14,250g
267 CS · 7.9/m
die first#pera
Lee Sin · Jungle
4 / 7 / 1
23.8% KP
18,670
20.5% share
12,136g
219 CS · 6.5/m
Ivan#58252
Akali · Mid
8 / 7 / 1
42.9% KP
30,353
33.3% share
15,985g
283 CS · 8.4/m
Keny ツ#CPN
Katarina · ADC
1 / 11 / 0
4.8% KP
10,754
11.8% share
10,901g
224 CS · 6.6/m
SoldierKillJoy#Moo
Alistar · Support
1 / 5 / 3
19% KP
4,294
4.7% share
8,385g
32 CS · 0.9/m
Red side
Victoryコトアマツカミ#ツツツ
Irelia · Top
5 / 7 / 4
25.7% KP
21,533
17.7% share
13,918g
293 CS · 8.7/m
General Logius#Fear
Fiddlesticks · Jungle
12 / 5 / 6
51.4% KP
31,436
25.9% share
16,782g
284 CS · 8.4/m
Rock#surf
Ekko · Mid
7 / 9 / 4
31.4% KP
29,094
23.9% share
14,268g
247 CS · 7.3/m
Another Day#000
Yone · ADC
8 / 1 / 11
54.3% KP
30,894
25.4% share
19,337g
366 CS · 10.8/m
13ReasonsWhy#2074
Janna · Support
3 / 0 / 18
60% KP
8,542
7% share
10,540g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
