Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Flex · 38 days ago
21 / 5 / 11
K / D / A
62.7%
Kill participation
1,891.4
Damage / min
21,319g
611.7 gold / min
39
13 placed · 6 cleared
346
9.9 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHamoVeliki#Agent
Darius · Top
6 / 11 / 1
25.9% KP
23,987
17.4% share
14,598g
244 CS · 7/m
WeeDNeeDeD#EUNE
Kha'Zix · Jungle
4 / 11 / 4
29.6% KP
29,062
21.1% share
13,800g
208 CS · 6/m
Nex#imp
Aurora · Mid
11 / 5 / 3
51.9% KP
49,890
36.2% share
15,712g
273 CS · 7.8/m
Alekssuo#BEST
Yasuo · ADC
6 / 10 / 4
37% KP
24,250
17.6% share
15,264g
272 CS · 7.8/m
MxT#EUNE
Thresh · Support
0 / 14 / 9
33.3% KP
10,611
7.7% share
8,927g
31 CS · 0.9/m
Red side
VictoryAnother Day#000
Yone · Top
21 / 5 / 11
62.7% KP
65,917
46.4% share
21,319g
346 CS · 9.9/m
F4M PINK#F4M
Zac · Jungle
6 / 3 / 24
58.8% KP
23,769
16.7% share
13,347g
175 CS · 5/m
F4M RED#F4M01
Sylas · Mid
9 / 8 / 12
41.2% KP
22,122
15.6% share
11,630g
155 CS · 4.4/m
euW#13416
Tristana · ADC
13 / 7 / 7
39.2% KP
24,331
17.1% share
15,689g
228 CS · 6.5/m
JïnJïn#Nom
Milio · Support
2 / 4 / 33
68.6% KP
5,779
4.1% share
11,387g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
